add view resource
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parent
1e340f2621
commit
4b960489c8
@ -49,7 +49,7 @@
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public enum ViewAttributeScreenUnit
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public enum ViewAttributeScreenUnit
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{
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{
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PIXEL,
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PIXEL,
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PERCENTAGE
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PERCENT
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}
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}
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/* Types for the "MODEL RESOURCE_LIST" */
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/* Types for the "MODEL RESOURCE_LIST" */
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@ -201,8 +201,8 @@ namespace IDTF.Net
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public void WriteOutput(StreamWriter toStream)
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public void WriteOutput(StreamWriter toStream)
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{
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{
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toStream.WriteLine("\tVIEW_DATA {");
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toStream.WriteLine("\tVIEW_DATA {");
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toStream.WriteLine("\t\tVIEW_TYPE \"{0}\"", this.ViewType.ToString());
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toStream.WriteLine("\t\tVIEW_ATTRIBUTE_SCREEN_UNIT \"{0}\"", this.ViewAttributeScreenUnit.ToString());
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toStream.WriteLine("\t\tVIEW_ATTRIBUTE_SCREEN_UNIT \"{0}\"", this.ViewAttributeScreenUnit.ToString());
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toStream.WriteLine("\t\tVIEW_TYPE \"{0}\"", this.ViewType.ToString());
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toStream.WriteLine("\t\tVIEW_PROJECTION {0}", this.Projection.ToString(Format.SixDecPlFormat));
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toStream.WriteLine("\t\tVIEW_PROJECTION {0}", this.Projection.ToString(Format.SixDecPlFormat));
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//TODO - More View settings
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//TODO - More View settings
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@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.IO;
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using System.IO;
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using System.Linq;
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namespace IDTF.Net
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namespace IDTF.Net
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{
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{
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@ -24,11 +25,11 @@ namespace IDTF.Net
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public abstract class Resource
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public abstract class Resource
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{
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{
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public string Name { get; set; }
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public string Name { get; set; }
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public abstract ResourceListType ResourceType {get; }
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public abstract ResourceListType ResourceType { get; }
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public abstract void Export(StreamWriter toStream);
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public abstract void Export(StreamWriter toStream);
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}
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}
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public class LightResource: Resource
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public class LightResource : Resource
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{
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{
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public LightType Type { get; set; }
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public LightType Type { get; set; }
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public Color Color { get; set; }
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public Color Color { get; set; }
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@ -52,7 +53,7 @@ namespace IDTF.Net
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get { return ResourceListType.LIGHT; }
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get { return ResourceListType.LIGHT; }
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}
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}
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}
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}
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public class ModelResource: Resource
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public class ModelResource : Resource
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{
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{
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public ModelResource(ModelType type)
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public ModelResource(ModelType type)
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: base()
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: base()
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@ -64,7 +65,7 @@ namespace IDTF.Net
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public MeshData Mesh { get; set; }
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public MeshData Mesh { get; set; }
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public LineSetData LineSet { get; set; }
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public LineSetData LineSet { get; set; }
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public PointSetData PointSet {get; set;}
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public PointSetData PointSet { get; set; }
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public override void Export(StreamWriter toStream)
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public override void Export(StreamWriter toStream)
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{
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{
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@ -92,7 +93,7 @@ namespace IDTF.Net
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get { return ResourceListType.MODEL; }
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get { return ResourceListType.MODEL; }
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}
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}
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}
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}
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public class ShaderResource: Resource
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public class ShaderResource : Resource
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{
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{
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public string ShaderMaterialName { get; set; }
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public string ShaderMaterialName { get; set; }
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@ -140,7 +141,7 @@ namespace IDTF.Net
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get { return ResourceListType.SHADER; }
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get { return ResourceListType.SHADER; }
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}
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}
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}
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}
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public class MaterialResource: Resource
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public class MaterialResource : Resource
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{
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{
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public bool? AttributeAmbientEnabled { get; set; } //optional
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public bool? AttributeAmbientEnabled { get; set; } //optional
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public bool? AttributeDiffuseEnabled { get; set; } //optional
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public bool? AttributeDiffuseEnabled { get; set; } //optional
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@ -229,14 +230,18 @@ namespace IDTF.Net
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}
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}
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}
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}
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/* NOT IMPLEMENTED */
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public class ViewResource : Resource
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public class ViewResource : Resource
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{
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{
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//NOT IMPLEMENTED
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public override void Export(StreamWriter toStream)
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public override void Export(StreamWriter toStream)
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{
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{
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toStream.WriteLine(String.Format("\t\tRESOURCE_NAME \"{0}\"", this.Name));
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toStream.WriteLine("\t\tVIEW_PASS_COUNT 1");
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toStream.WriteLine("\t\tVIEW_ROOT_NODE_LIST {");
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toStream.WriteLine("\t\t\tROOT_NODE 0 {");
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toStream.WriteLine("\t\t\t\tROOT_NODE_NAME \"<NULL>\"");
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toStream.WriteLine("\t\t\t}");
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toStream.WriteLine("\t\t}");
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}
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}
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public override ResourceListType ResourceType
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public override ResourceListType ResourceType
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@ -68,8 +68,8 @@ namespace IDTF.Net
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}
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}
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private Dictionary<string,LightResource> _lightResources;
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private Dictionary<string, LightResource> _lightResources;
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public Dictionary<string,LightResource> LightResources
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public Dictionary<string, LightResource> LightResources
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{
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{
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get
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get
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{
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{
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@ -96,7 +96,7 @@ namespace IDTF.Net
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{
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{
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get
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get
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{
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{
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if (_viewResources == null) { _viewResources = new Dictionary<string,ViewResource>(); }
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if (_viewResources == null) { _viewResources = new Dictionary<string, ViewResource>(); }
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return _viewResources;
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return _viewResources;
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}
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}
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set { _viewResources = value; }
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set { _viewResources = value; }
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@ -201,6 +201,21 @@ namespace IDTF.Net
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m.WriteOutput(output);
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m.WriteOutput(output);
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}
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}
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//<RESOURCE_LISTS> - View
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if (this.ViewResources.Any())
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{
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output.WriteLine("RESOURCE_LIST \"VIEW\" {");
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output.WriteLine("\tRESOURCE_COUNT {0}", this.ViewResources.Count().ToString());
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for (int i = 0; i < this.ViewResources.Count(); i++)
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{
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output.WriteLine("\tRESOURCE {0} {{", i.ToString());
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this.ViewResources.ElementAt(i).Value.Export(output);
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output.WriteLine("\t}");
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}
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output.WriteLine("}");
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output.WriteLine();
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}
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//<RESOURCE_LISTS> - Light
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//<RESOURCE_LISTS> - Light
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if (this.LightResources.Count() > 0)
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if (this.LightResources.Count() > 0)
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