增加拟合测试按钮
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@ -108,51 +108,51 @@ namespace uBIMEarthTools.Commands.Monitor
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var boreholeKriging = new IDW<Point3D>(boreholeList.SelectMany(b => b.ValueList.Select(p => new Point3D() { X = p.Point.X, Y = p.Point.Y, Z = p.Point.Z, Value = typeValue[p.Type] })).ToList(), 2);
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List<Borehole> boreholes1 = new List<Borehole>();
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//tris.AsParallel().ForAll(item =>
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//{
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// Func<XYZ, Borehole> func = (p =>
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// {
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// var topZ = topKriging.Interpolate(new Point2D() { X = p.X, Y = p.Y });
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// var bottomZ = bottomKriging.Interpolate(new Point2D() { X = p.X, Y = p.Y });
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// var plus = (topZ - bottomZ) / 10;
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// var geologyLayers = new List<GeologyLayer>();
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// for (int i = 0; i < 10; i++)
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// {
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// var p3d = new Point3D() { X = p.X, Y = p.Y, Z = topZ - i * plus };
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// var value = boreholeKriging.Interpolate2(p3d);
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// geologyLayers.Add(new GeologyLayer(valueType[(int)Math.Round(value)], new Autodesk.Revit.DB.XYZ(p3d.X, p3d.Y, p3d.Z)));
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// }
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// return new Borehole("", geologyLayers);
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// });
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tris.AsParallel().ForAll(item =>
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{
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Func<XYZ, Borehole> func = (p =>
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{
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var topZ = topKriging.Interpolate(new Point2D() { X = p.X, Y = p.Y });
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var bottomZ = bottomKriging.Interpolate(new Point2D() { X = p.X, Y = p.Y });
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var plus = (topZ - bottomZ) / 10;
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var geologyLayers = new List<GeologyLayer>();
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for (int i = 0; i < 10; i++)
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{
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var p3d = new Point3D() { X = p.X, Y = p.Y, Z = topZ - i * plus };
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var value = boreholeKriging.Interpolate2(p3d);
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geologyLayers.Add(new GeologyLayer(valueType[(int)Math.Round(value)], new Autodesk.Revit.DB.XYZ(p3d.X, p3d.Y, p3d.Z)));
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}
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return new Borehole("", geologyLayers);
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});
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// var v1 = boreholeList.ElementAt(item[1]).ValueList[0].Point - boreholeList.ElementAt(item[0]).ValueList[0].Point;
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// var v2 = boreholeList.ElementAt(item[2]).ValueList[0].Point - boreholeList.ElementAt(item[0]).ValueList[0].Point;
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// var originP = boreholeList.ElementAt(item[0]).ValueList[0].Point;
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// var triangle = new List<XYZ>() { boreholeList.ElementAt(item[0]).ValueList[0].Point,
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// boreholeList.ElementAt(item[1]).ValueList[0].Point,
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// boreholeList.ElementAt(item[2]).ValueList[0].Point };
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// var seg = 10;
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// v1 = v1 / seg;
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// v2 = v2 / seg;
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// for (int i = 0; i < seg; i++)
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// {
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// for (int j = 0; j < seg; j++)
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// {
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// if (i == j && i == 0) { continue; }
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// var xyz = originP + v1 * i + v2 * j;
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// if (IsInPolygon(xyz, triangle))
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// {
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// boreholes1.Add(func(xyz));
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// }
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// }
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// }
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//});
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var v1 = boreholeList.ElementAt(item[1]).ValueList[0].Point - boreholeList.ElementAt(item[0]).ValueList[0].Point;
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var v2 = boreholeList.ElementAt(item[2]).ValueList[0].Point - boreholeList.ElementAt(item[0]).ValueList[0].Point;
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var originP = boreholeList.ElementAt(item[0]).ValueList[0].Point;
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var triangle = new List<XYZ>() { boreholeList.ElementAt(item[0]).ValueList[0].Point,
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boreholeList.ElementAt(item[1]).ValueList[0].Point,
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boreholeList.ElementAt(item[2]).ValueList[0].Point };
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var seg = 20;
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v1 = v1 / seg;
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v2 = v2 / seg;
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for (int i = 0; i < seg; i++)
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{
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for (int j = 0; j < seg; j++)
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{
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if (i == j && i == 0) { continue; }
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var xyz = originP + v1 * i + v2 * j;
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if (IsInPolygon(xyz, triangle))
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{
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boreholes1.Add(func(xyz));
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}
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}
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}
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});
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//foreach (int[] item in tris)
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//{
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//}
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#endregion
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boreholeList.AddRange(boreholes1);
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boreholeList.AddRange(boreholes1);
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#region 计算地质块
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List<int[]> triIndexList = Common.Delaunay(boreholeList, 10000000 / 304.8);
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@ -53,6 +53,9 @@ namespace uBIMEarthTools
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ReLoadLink_ButtonData.LargeImage = Icon(uBIMEarthTools.Properties.Resources.pyramid);
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sPanel.AddItem(ReLoadLink_ButtonData);
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ReLoadLink_ButtonData = new PushButtonData("Test", "Test", AddInPath, "uBIMEarthTools.Commands.Monitor.MonitorCommand");
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sPanel.AddItem(ReLoadLink_ButtonData);
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}
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private BitmapSource Icon(System.Drawing.Bitmap bitmap)
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